But after messing around with it I really enjoying this design. The squashed body shape and the sunken in eyes work very well together. I also wanted to make the camera look out of proportion and almost like an extension of his own body.
After having some feedback from Marc we settled on a rough turnaround. Giving him a more worn out and rough look. So the bags under his eyes have been pushed and his clothes have been pushed to give him a less polished look of him. It's been nice to get back into the swing of trying to do turn arounds for characters. I still need to work on it but I've been given some great pointers from Derek that I am planning to apply to my future turn arounds.
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